Work
Game Cinematics
Infinite-Realities® provided 3D Modelling, Scanning and Capture services for TFBC SL on their latest Cinematic Deadlight for Microsoft Studios
Game Cinematics
Infinite-Realities® provided the 3D Scanning and Capture services for Axis Animation on their latest Cinematic Dead Island for Deepsilver
World Space Normal Map Capture
Infinite-Realities® worked with Dimensional Imaging using a custom trigger set-up to try and acquire World Space Normal Map images to further enhance the captured details provided by the DI3D system



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